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tkrow21

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I've been thinking about how to pwn fast mutalisk harrasing players, and since blink stalkers aren't an option unless I know he's going mutas from the start of the game, or or I get to the mid game which is also pretty hard because of the economical setback, I though that maybe I can make some kind of 3 gate into high templar mix which would be good against mutas.

 

Would this actually work in the mid to late game if the guy decides to go mass muta?

 

I just watched a game between Machine and ROOT.Gunslinger, and Gunslinger went for some very, very fast blink stalker play and did fine against roach/zergling/hydra without any sentries to forcefield. He ended up crushing Machine.

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I just watched a game between Machine and ROOT.Gunslinger, and Gunslinger went for some very, very fast blink stalker play and did fine against roach/zergling/hydra without any sentries to forcefield. He ended up crushing Machine.

The SCReddit tourny? I watched the first day of it and saw some impressive matches (as well as some WTF? ones) but missed the second day.

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blink stalkers are always good...

 

I'll prolly just 4gate my way up to diamond... It's pointless to do anything else vs those gold and plat noobs.

 

But you don't get any better by doing that and you won't have an answer against players who can actually defend well.

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But you don't get any better by doing that and you won't have an answer against players who can actually defend well.

Probably, but I don't think it's worth trying any real strats and doing all that work for nothing if u know that u'll prolly get cannon rushed, or 6pooled or some other noobie crap. If I have an easy way to diamond, I'd take it and once I'm there, I can start refining and adjusting to top notch players that don't forget to macro and don't play in a stupid way.

 

Since I'm not in diamond, there's obviously a reason for that, but I'd just rather play sc2 as a real time strategy game, not as a 'who can be more sneaky game'.

Edited by sack_patrol

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Probably, but I don't think it's worth trying any real strats and doing all that work for nothing if u know that u'll prolly get cannon rushed, or 6pooled or some other noobie crap. If I have an easy way to diamond, I'd take it and once I'm there, I can start refining and adjusting to top notch players that don't forget to macro and don't play in a stupid way.

 

Since I'm not in diamond, there's obviously a reason for that, but I'd just rather play sc2 as a real time strategy game, not as a 'who can be more sneaky game'.

 

. like that always happens in the GSL, so it's not like you can call it "noobie crap".

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. like that always happens in the GSL, so it's not like you can call it "noobie crap".

i can, cuz that's what it is. There is no real strategy in cannon rushing. It's just a matter of being sneaky and banking everything on the other guy not scouting ur pylon. Those sort of 'strategies' are like a 40 year old being proud for knowing how to divide by 2.

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  • 2 weeks later...

Blizzard released statement

 

Earlier this week, a player-made StarCraft II mod called World of StarCraft and described as a “StarCraft MMO” was featured on a number of prominent gaming news sites, catching the attention of gamers as well as our own. With the name so closely resembling that of World of Warcraft, we wanted to discuss the title of the mod with the developer, and as part of our routine procedure, we contacted YouTube to request the video be removed while that discussion took place. We were also curious about the project and wanted to discuss with the developer what the mod entailed.

 

It was never our intention to stop development on the mod or discourage the community from expressing their creativity through the StarCraft II editor. As always, we actively encourage development of custom maps and mods for StarCraft II, as we’ve done with our strategy games in the past. That's why we release an editor with our RTS games, and why we feature top player-created content in the custom game search. It's also why we held a contest to spotlight the best community-crafted StarCraft II mods at last year's BlizzCon, and why we’ll continue to improve Battle.net to better showcase player-created content.

 

Like many players in the community, we’re looking forward to seeing the continued development of this mod, and as part of our ongoing discussion, we've extended an offer to the developer to visit the Blizzard campus and meet with the StarCraft II development team. As always, we appreciate all of the efforts of the talented and enthusiastic mod-making community, and we look forward to seeing and playing what they create using the StarCraft II editor in the future.

 

Thursday also brought reports that Winzen received a job offer from Riot Games. "When I see a modder with a lot of drive that has done something cool, I tend to contact them," said Zileas, Design Director of Riot Games. "I shot him an email recently asking if he was interested in exploring an opportunity here. As to what comes of that, who knows -- that depends on the mutual fit and his own goals."

 

As with Blizzard, we're eager to see how Winzen's StarCraft MMOG mod progresses. Currently dubbed as "StarCraft Chronicles," Winzen is currently accepting applications for other modders to join the development team, as seen here.

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