ClayMeow Posted October 8, 2007 Posted October 8, 2007 it does actually add more capabilities in graphics programming, but almost all of them seem to be made available by making graphics card capabilities mandatory... Shader Model 4.1 (DX10.1) vs Shader Model 4.0 (DX10) I'm not sure about yet... I wouldn't wait for a "DX10.1" card though... that'd be like waiting for a Vista SP1 mouse or something From what I've read, all those things that DX10.1 makes mandatory are already available/capable in DX10, and thus there is no need for a DX10.1 card. Share this post Link to post Share on other sites More sharing options...
g1ng3r Posted October 8, 2007 Posted October 8, 2007 Well, i was looking at release dates for ps3 games and all I gotta say is....OMG!! These are the games that i wanna get for ps3 b4 xmas: Jericho Juiced 2 Call Of Duty 4 Folklore Assassin's Creed Half-Life 2: The Orange Box Unreal Tournament III Need For Speed: ProStreet Haze Army Of Two Burnout: Paradise Metal Gear Solid 4 These are ones just after xmas (before end of march): Battlefield: Bad Company Driver 5 Gran Turismo 5 Resident Evil 5 Killzone The Getaway Condemned 2 Little Big Planet Midnight Club: Los Angeles Tekken 6 Grand Theft Auto IV thats only about....erm..... Share this post Link to post Share on other sites More sharing options...
Agallion Posted October 8, 2007 Posted October 8, 2007 None. My computer is too weak! New build is coming with penryn 9450. However..bleach game for wii i will have to look into... Share this post Link to post Share on other sites More sharing options...
hardnrg Posted October 9, 2007 Posted October 9, 2007 From what I've read, all those things that DX10.1 makes mandatory are already available/capable in DX10, and thus there is no need for a DX10.1 card. The simple stuff like antialiasing is something that is already available... but the indexable cube maps, bitwise copying and on-the-fly compression/decompression of textures, and advanced blending, may not all be available on current DX10 cards... I'd like to be able to tell you if the capabilities exist on my 8800GTS 640, but I don't know specifically what each capability is named, I have the developer tools in the latest DirectX SDK so it might provide a DXCAPS query tool I highly doubt developers will produce code that require DX10.1, but there is always the possiblity that games may start to use some of the advanced stuff as they make things a lot easier and efficient for programming Share this post Link to post Share on other sites More sharing options...
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