Guest Flashstar Posted July 27, 2005 Posted July 27, 2005 I was wondering what it would take to build a mouse that automatically changes it's sensitivity depending on what you use it for. Like, if you were sniping someone in CS:S it could lower the sensitivity, but if you are running around, it could raise the sensitivity. I want to do this for a science project so I was wondering what things I might need to build a mouse like the one I described. Share this post Link to post Share on other sites More sharing options...
Savan Posted July 27, 2005 Posted July 27, 2005 a lot of programing knowledge and the source code for every application it is used in. It would be easier to have the sensitivity programed into the application, before it was released, not have the mouse change itself. Share this post Link to post Share on other sites More sharing options...
spazmire11 Posted July 27, 2005 Posted July 27, 2005 i dont think you could do that with hardware. its more of a software thing but that seems like a cool idea for a program. Share this post Link to post Share on other sites More sharing options...
markiemrboo Posted July 27, 2005 Posted July 27, 2005 I was wondering what it would take to build a mouse that automatically changes it's sensitivity depending on what you use it for. Like, if you were sniping someone in CS:S it could lower the sensitivity, but if you are running around, it could raise the sensitivity. I want to do this for a science project so I was wondering what things I might need to build a mouse like the one I described. 517560[/snapback] I think it would just be the normal hardware stuff (if it's even done in hardware at all?) to change sensitivity "at the press of a button", but the driver provides an interface/API/whatever so that the actual games code can change it depending on the situation. Share this post Link to post Share on other sites More sharing options...
Puck Posted July 27, 2005 Posted July 27, 2005 I was wondering what it would take to build a mouse that automatically changes it's sensitivity depending on what you use it for. Like, if you were sniping someone in CS:S it could lower the sensitivity, but if you are running around, it could raise the sensitivity. I want to do this for a science project so I was wondering what things I might need to build a mouse like the one I described. 517560[/snapback] They already have that on the mx518, you just gotta push a button(not completly automatic, but how would the mouse know you were sniping, mid range, or just running? A software specific way would be by what weapon you have equipped, but then when you get real good you cant no-scope sniper rifle ) **edit** BTW, that mouse is my next accessory purchase, mostly because of that feature **edit** Share this post Link to post Share on other sites More sharing options...
Montol Posted July 27, 2005 Posted July 27, 2005 Take a look at the Razor Mice line as well...I know I still occasionally use their 'sensitivity-on-the-fly' when I'm gaming. Its nothing automatic, but its pretty simple to use. Share this post Link to post Share on other sites More sharing options...
Kamikaze_Badger Posted July 28, 2005 Posted July 28, 2005 (edited) Aye, and easier. It could be done via integrating some code to change the sensitivity of a mouse given the data sent in the packet... Counter-Strike: Source has zoom_sensitivity_ratio, which you can fiddle around a bit with. Edited July 28, 2005 by Kamikaze_Badger Share this post Link to post Share on other sites More sharing options...
Guest Flashstar Posted July 28, 2005 Posted July 28, 2005 Would it be easy to do this? Share this post Link to post Share on other sites More sharing options...
lost Posted August 5, 2005 Posted August 5, 2005 Aye, and easier. It could be done via integrating some code to change the sensitivity of a mouse given the data sent in the packet... Counter-Strike: Source has zoom_sensitivity_ratio, which you can fiddle around a bit with. 517799[/snapback] ooh i need to remember that. cs 1.6 doesnt have it does it? Share this post Link to post Share on other sites More sharing options...
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