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Game Benchmarking?


Union Of V

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Felt this was the best place to post this. How do you guys measure the FPS of a game while it's running? I have seen a "video stress test" in CSS, but that sounds more like an atificial benchmark than anything else (not that I'm not interested in artificial benchmarks, but I'd like some real-life testing too).

 

Specifically; CSS, MW2, Shattered Horizon and Borderlands fo the fun :)

 

I'm sure there's a standard way of measuring the FPS of all games?

 

Thanks.

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