Braegnok Posted December 6, 2014 Posted December 6, 2014 May be one of the most demanding games ever released with "Recommended Memory 16GB Ram DDR3" system memory to run at highest settings. Hopefully these recommendations are over rated,.. or is the PC version of this game just badly optimized.http://www.overclockersclub.com/news/37781/ Edit: Techland have adjusted/lowered the monstrous 16GB system memory to a more modest 8GB rec,.. since my post this morning Share this post Link to post Share on other sites More sharing options...
DanTheGamer11 Posted December 6, 2014 Posted December 6, 2014 (edited) Twas updated yesterday Wonder how much ai/events the game will have on screen and how smart, hope they actually justify the i5/8 core fx requirements wonder how the current gen cpus are vs last gen Edited December 6, 2014 by DanTheGamer11 Share this post Link to post Share on other sites More sharing options...
Braegnok Posted December 6, 2014 Posted December 6, 2014 (edited) Looks like the game supports 200,000 objects on-screen at any one time with physics-based lighting which would stress most older platforms,.. but some of the features sound intriguing like the player-empowering natural movement and threefold character development system. Edited December 6, 2014 by Braegnok Share this post Link to post Share on other sites More sharing options...
DanTheGamer11 Posted December 6, 2014 Posted December 6, 2014 So it might actually need the processing power then(good that they aren't catering the old gen for this) ^.^ Yeah the player movement seems really cool, a lot of people liked Mirrors Edge for its movement Share this post Link to post Share on other sites More sharing options...
ClayMeow Posted December 6, 2014 Posted December 6, 2014 Thank god they decided to ditch last-gen consoles. That would have been a disaster. Share this post Link to post Share on other sites More sharing options...
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