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NVIDIA Releases CES Game Ready Driver (441.87)


Guest_Jim_*

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With CES 2020 going on with various new technologies being shown off and revealed, NVIDIA has decided to release a new driver with some new features to it. Among these is the new Max Frame Rate control so you can limit the frame rate of a 3D application or game from NVIDIA drivers. Akin to AMD's apparently depreciated Frame Rate Target Control, this will allow you to reduce power usage for games you do not always need running at full speed, reduce latency with more consistent performance especially when combined with a Low Latency Mode, and help ensure you remain in a monitor's variable refresh rate range.

Another new feature takes advantage of the Variable Rate Shading support on Turing GPUs to increase the shading rate in the center of the screen for tested Virtual Reality games. This is a driver-side feature and so does not require any special game integration, but is limited to DX11 VR games or games that use forward renderers with MSAA support and have been tested by NVIDIA. Presently 20 games have been tested and as time passes, more games will be supported in future drivers. Named Variable Rate Super Sampling, VRSS, it can increase the shading rate to as much as 8x in the center of the screen for increased visual fidelity. When the Virtual Reality – Variable Rate Super Sampling setting is on the Adaptive option it will vary the shading rate to maintain a 90 FPS experience, but you can force it always use the 8x rate with the Always On option.

Also with this update comes an update the NVIDIA Freestyle feature that allows you to apply post-process filters to over 700 games, and also import custom ReShade filters if you wish. Feedback requested the ability to use its GPU scaling feature without forcing image sharpening, so that is now available as well.

Lastly, the drivers add support for Wolfenstein: Youngblood's new update that adds long-anticipated ray tracing as well as NVIDIA DLSS and NVIDIA Highlights, support for Quake II RTX's latest update, and eight new G-Sync compatible monitors.

Source: NVIDIA



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