Jump to content

Star Control: Origins Earth Rising Part 4 Officially Announced


Guest_Jim_*

Recommended Posts


Star Control: Origins launched in September 2018 and it was in the following December when its four-part Earth Rising Expansion announced. Now its fourth and final part, titled Earth Rises has been officially announced so we can expect it soon. With it players can expect new missions and quests, which can be completed prior to completing the base game's campaign, thanks to the game's non-linear design. These missions will task you with finding the missing Commander Magara, keeping an eye on the humans building a deadly Terran Battlecruiser, and preventing the Measured from harvesting a star and destroying an entire civilization. You will also get the visit the new location, Kapteyn's Bar where you can learn the latest gossip, win in a bar fight, and pick up bounty hunting quests. The new battles you can expect will include leading your fleet into battles against massive space stations, but you will also have new weapons to help you like the Black Hole Array or the Charged Warhead.

The Earth Rising expansion is available for $19.99 on Steam and its first three parts can be played immediately. The first part is titled Aftermath and provides six new major quests, including multi-stage chains that follow humanity on its first steps to the galactic stage. It also introduced players to a new alien faction called the Gloosh, a species noted for being slow moving and lazy. The Observers believe they would make good allies for Earth though. This part also added new ships for the Lexite and Kzanti factions, and some of them could be added to your fleet. The Kzanti also obtained a Factory Ship that naturally needed some destroying. The multi-manifold sensors of the Precursor Starbases started to power on too, revealing the location of new items of interest throughout the galaxy, including relics, both ancient and recent.

The second part of the expansion is Return of the Lexites, the post-singularity species humanity actually created. After they suddenly left Earth, Star Control was formed to discover their motive to leave and why they are acting to halt Earth's expansion. The new Lexite ships that came with this part were fully armed, but by earning rewards from quests you would be able to unlock and purchase new ships. You may need them too to face the enemies with weapons never seen before.

The Syndicate is third and currently most recent part. It introduced a new threat just as Earth's alliance and efforts to expand in the galaxy were starting to fall apart. This new threat came as two warring factions, the Liberators and the Syndicate, both of which are willing to help humanity but will not tolerate anyone working with their rival. Players get to interact with new characters as they learn about the two factions and ultimately pick a side in their war. In case you need more to keep you busy there are also refugees from the Scryve Empire to deal with. At least there are new weapons to get and the powerful ships available for recruitment from the Syndicate and the Liberators, depending on the side you choose to help.

With Earth Rises, what remains of the Scryve Empire approaches humanity about becoming the new custodians of the sector, but you must first prove your worthiness for the task. If you do, the Scryve will grant you hyper drive technology that will allow humanity to colonize deeper in space. Earth Rises will also see the reluctant return of a god, and personally I am looking forward to seeing how Jeff is doing. Hopefully he will not be too annoyed.

 

 

Source: Stardock




Back to original news post

Share this post


Link to post
Share on other sites

×
×
  • Create New...