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In 2017 Steam Potentially Brought in $4.3 Billion


Guest_Jim_*

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These numbers are just estimates, but as they come from the person who runs Steam Spy, Sergey Galyonkin, there is a good chance they are accurate. According to Galyonkin, 2017 may have set a new record for Steam by bringing in $4.3 billion, which is up from 2016's $3.5 billion. Looking more deeply into the data, there were 21,000 games that appeared on Steam in 2017 and the top one hundred brought in half of the total revenue. Doing some quick math and we see that means a bit shy of 0.5% of the new games on the platform accounted for half of the money it brought in.

The top earning titles are not too hard to guess, with PlayerUnknown's Battlegrounds reaching $600 million in sales across its 28 million players, with Counter-Strike: Global Offensive behind it at $120 million, and then Grand Theft Auto V coming in third with $83 million in revenue.

It is worth noting these numbers are from game sales and so do not include micro-transactions and subscriptions, which means the actual total revenue could be significantly greater.

Source: Kitguru



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