IceAIM
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My LCD won't give over 60hz. Most LCDs I've seen don't. Some I'm sure do. Also I'm connecting via DVI. I know tearing is nuts with vsync. I already said I tested it with vsync ON and OFF.....the tearing still happens. Goto this thread for a complete log of my problem. Everyone over there is stumped too. I found one guy with the same problem as me. http://forums.somethingawful.com/showthrea...8#post290013828
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This happens with my CRT too and on my TV when I use TV out. All my other games work fine other than Doom 3. I'm going to try the thing the second poster suggested and will report back my findings.
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AMD 64 3400+ 1 gig of 400Mhz DDR ram Crucial Sapphire ATI X800 XT (VI/VO) Audigy 2.0 60 gig 7200 RPM Western Digital 120 gig 7200 RPM Western Digital Monitor is a 21 inch samsung 213T LCD Motherboard is a Gigabyte K8VNXP I'm using the Cat 4.9 drivers. When I play Doom 3 there is thing annoying jerking and uneven movement. It happens even when FRAPS registers a solid 60 FPS+ and it doesn't matter whether I have v-sync on or off. (It's set to default off in the ATI control panel) It feels almost like a frame skip or stutter (sound doesn't pause though) but FRAPs doesn't register it. How the do I resolve this problem? I installed the tweaks from http://www.beyond3d.com/forum/viewtopic.ph...der=asc&start=0 and downloaded and installed Cat 4.9 It did exactly jack! I still get that frame skip jump thing. It's hard to explain but it's not related to my mouse and it shows even when my frame rate is 60 + fps. It happens even during cutscenes. I know I mentioned some similar issues with Max Payne 2 a few weeks back, but it was VERY VERY subtle....you couldn't notice it during gameplay. This is very noticable and annoying!!!
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Actually I found a better solution! If you set GTA Vice City for "Windows 98" compatibility code, the problems goes away even with the frame rate limiter off! You'd think they'd fix this with a patch or at least tell people to use compatibility mode.
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Apparently everyone has been telling me in another forum that if I turn off the frame rate limiter that it'll do this. So problem solved. Is it normal for there to be a super short split second pause in the game when a brand new sound is played. (Such as some one something . to you on the street) It's not very noticable and pretty slight, but it's there if you look hard. Am I the only one seeing this? Yes I defraged
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Do you guys think that maybe this is the way the game is supposed to be? Seems kinda weird. Has anyone called Rockstar about this?
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I'm using the newest ATI Catalyst drivers. Same with Direct X
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My draw distance is max. In fact draw distance doesn't even seem to make a .king difference!!!
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That's exactly the problem I have! Anyone know how to fix it?
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AMD 64 3400+ 1 gig of 400Mhz DDR ram Crucial Sapphire ATI X800 XT Audigy 2.0 60 gig 7200 RPM Western Digital 120 gig 7200 RPM Western Digital Monitor is a 21 inch samsung 213T LCD Motherboard is a Gigabyte K8VNXP I just installed Vice City and I noticed that sometimes there are graphical glitches in the game. Like blurry textures and sometimes polygons are missing, like there would be water on the roads or a wall is missing on the building. Sometimes it corrects itself and the missing polygon "fades" in. Anyone have this problem or know how to fix it? I have frame rate limiter off, set my distance to max, and am running at 1600x1200. I know there is a patch that is supposed to fix graphical glitches. I tried it, and I still have that problem. This is the only game where these kind of glitches happen so I know it's not my graphics card.
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Major Problem With Online Gaming Even With Lo Ping
IceAIM replied to IceAIM's topic in Miscellaneous Hardware
It appears I solved my problem. In MOH I had my connection set at ISDN instead of Cable. I changed that and now it works perfect. -
Major Problem With Online Gaming Even With Lo Ping
IceAIM replied to IceAIM's topic in Miscellaneous Hardware
What should I check at dslreports.com? My PSU is a 600 Watt Starlogic. The power cables are so craping messy with it that I think it's going to be impossible to get a dedicated line just for the graphics card. There just isn't enough lines to do that. This warping issue isn't the same thing is the subtle stutter I experience. That stutter isn't really noticable. This "warping" is noticable and only happens online. It feels like dropped packets, but if I use the ping command to ping a server all the packets come through 100%. Yes I am behind a router and YES I know how to config MOHAA, I've been using it for years. This just cropped up. Also I already did that ping command....no packet loss. You did it wrong too. Should be ping google.com -t -
Major Problem With Online Gaming Even With Lo Ping
IceAIM replied to IceAIM's topic in Miscellaneous Hardware
Yes I did a complete format. I doubt it's my graphics card because I had the same problem with my 9800 pro it seems when I upgraded. -
Major Problem With Online Gaming Even With Lo Ping
IceAIM replied to IceAIM's topic in Miscellaneous Hardware
No I'm not running a wireless network. I do have vsync on....I'm not taking about "tearing". Warping is when a player suddenly "jumps" ahead a few steps rather than moving forward smoothly. This happens usually when there is packet loss, but I do not see any evidence of packet loss. I've pinged several servers using the "ping" command and no packets were ever lost.