jammin Posted June 10, 2004 Posted June 10, 2004 Here are some details about it... i think it must have only just come out? Fixed in this driver: Display corruption is no longer seen when rotating the primary desktop 90 degrees or 180 degrees under Windows 2000 with extended desktop enabled Display corruption is no longer seen when running the ATI demo Dolphin v1.1 with the Truform option set to Application Preference The operating system no longer fails to respond when doing a monitor swap while running an overlay image on the secondary display Rotating a display of 1024x768 60Hz followed by entering standby mode no longer results in display corruption being seen briefly when resuming Using the ATI icon in the system tray or using a hotkey stroke to rotate the display image no longer results in the operating system intermittently failing to respond for approximately 90 seconds Playing a DVD with DXVA enabled and attempting to rotate the display 90 degrees no longer results in the operating system failing to respond Moving an OpenGL window around the Windows desktop no longer results in the operating system intermittently failing to respond While playing the game Halo, under certain conditions, images that should be hidden behind solid foreground objects are no longer showing through Starting a game of Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON 9000 PRO installed and the display set to 1024x768 and the graphics quality set to high no longer results in flickering textures Display corruption is no longer seen when using particular air craft in "Century of Flight" games found in Flight Simulator 2004 Textures are now applied correctly in the game Silent Storm when setting the resolution to 1024x768 32bpp and the quality option set to high Enabling AF to 8x and running the game Battlefield Vietnam with the graphics set to high and the display set to 1280x1024 32bpp no longer results in display corruption being seen at a certain point of the game The display menu for the game 4x4 EVO 2 is now available when the rotation option is used to set the display to 180 degrees Circular grid corruption is no longer seen when launching World Fables under Windows XP with Anti-Aliasing enabled at 4X The Windows XP operating system no longer intermittently fails to respond when restarting the game Homeworld 2 Adobe Gamma and other colour calibration software now have the ability to adjust their independent gamma values. Note: In certain situations when closing the application, the default desktop gamma is not restored. The wireframe in edit UVWs is now drawn correctly after zooming in on an object in 3ds max Running Solidworks 2004 under Windows XP and dragging the grapicstest2004.sldprt window to a secondary display no longer results in the planes being highlighted after the mouse is moved off the plane The Solidworks 2004/SP3 application no longer fails to respond when opening the shaderstest.sldasm test with Real View enabled Enabling extended desktop followed by setting the display resolution to 1280x1024 on the secondary display adapter no longer results in the application ProEngineer terminating Well thats the fixes.. you can see the release notes Here. Apparently PS 2.0 performance is up a bit (3-6%), so could be interesting. I will be testing them out over the next week or so to see if they are any better than the previous release. Lets hope for some improved gaming and benching performance (these don't seem to go hand in hand.. strange that) Quote Share this post Link to post Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.