Jump to content
Sign in to follow this  
CheeseMan42

Unigine Announces New GPU Benchmark

Recommended Posts

Unigine has announced the Superposition benchmark, "a non-synthetic, accurate, and unbiased stress-test for the latest GPUs already on the market and for those that are still in the earliest design stages." The benchmark is based on SSRTGI technology, which was designed for use with the UNIGINE 2 engine, a ray tracing algorithm that makes "real-time light and shadow look as realistic as possible." Superposition provides a test suite that is comparable to workloads you would see in the latest games, making the performance more relevant than "synthetic" benchmarks. The benchmark is also compatible with multiple VR devices including the Oculus Rift and HTC Vive with modes for resolutions up to 8K.

Source: Press Release



Back to original news post

Share this post


Link to post
Share on other sites

Damn, ray tracing is finally going to be a thing for benchmarks, it should be interesting to see where this is going.

 

Hopefully we are not too far off when games are using the technology, this could improve image quality and fidelity by quite a margin.

Share this post


Link to post
Share on other sites

It a pseudo-ray tracing algorithm for parts of lighting only, nothing close to an actual ray tracing renderer.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×