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NVIDIA 337.50 Driver Comparison @ OCC


Bosco
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Good review, graphs were a bit confusing(it's the morning mkay) but good review. 

 

Seems like a good patch, didn't perform any miracles but it did give small boosts :) Wish there was a weaker CPU tested since I think that's where you'd see the biggest boosts. 

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Good review, graphs were a bit confusing(it's the morning mkay) but good review. 

 

Seems like a good patch, didn't perform any miracles but it did give small boosts :) Wish there was a weaker CPU tested since I think that's where you'd see the biggest boosts. 

Agreed about the graphs...would have been better with them side-by-side to better see the difference, but sadly that's just because of OCC's antiquated system.

 

As for testing with a weak CPU, that makes no sense. When testing the limits of graphics cards, you want the best CPU possible, otherwise your CPU will become the limit.

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Good review, graphs were a bit confusing(it's the morning mkay) but good review. 

 

Seems like a good patch, didn't perform any miracles but it did give small boosts :) Wish there was a weaker CPU tested since I think that's where you'd see the biggest boosts. 

Agreed about the graphs...would have been better with them side-by-side to better see the difference, but sadly that's just because of OCC's antiquated system.

 

As for testing with a weak CPU, that makes no sense. When testing the limits of graphics cards, you want the best CPU possible, otherwise your CPU will become the limit.

 

 

I thought this driver was for lowering the cpu overhead(somewhat) like mantle did, but without a new api?

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Good review, graphs were a bit confusing(it's the morning mkay) but good review. 

 

Seems like a good patch, didn't perform any miracles but it did give small boosts :) Wish there was a weaker CPU tested since I think that's where you'd see the biggest boosts. 

Agreed about the graphs...would have been better with them side-by-side to better see the difference, but sadly that's just because of OCC's antiquated system.

 

As for testing with a weak CPU, that makes no sense. When testing the limits of graphics cards, you want the best CPU possible, otherwise your CPU will become the limit.

 

 

I thought this driver was for lowering the cpu overhead(somewhat) like mantle did, but without a new api?

 

Nothing I've seen indicates that. The point of the update, afaik, was to prove that there are still a lot of performance gains out there to be grabbed from DX11 without the need for a new API (Mantle, DX12, or otherwise).

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Good review, graphs were a bit confusing(it's the morning mkay) but good review. 

 

Seems like a good patch, didn't perform any miracles but it did give small boosts :) Wish there was a weaker CPU tested since I think that's where you'd see the biggest boosts. 

Agreed about the graphs...would have been better with them side-by-side to better see the difference, but sadly that's just because of OCC's antiquated system.

 

As for testing with a weak CPU, that makes no sense. When testing the limits of graphics cards, you want the best CPU possible, otherwise your CPU will become the limit.

 

 

I thought this driver was for lowering the cpu overhead(somewhat) like mantle did, but without a new api?

 

Nothing I've seen indicates that. The point of the update, afaik, was to prove that there are still a lot of performance gains out there to be grabbed from DX11 without the need for a new API (Mantle, DX12, or otherwise).

 

 

http://www.geforce.com/whats-new/articles/nvidia-geforce-337-50-beta-performance-driver

 

"As with 337.50 Beta

Edited by DanTheGamer11

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