Stonerboy779 Posted March 15, 2012 Posted March 15, 2012 Rename one problem solved Share this post Link to post Share on other sites More sharing options...
90sgamer Posted March 15, 2012 Posted March 15, 2012 Speaking of all of these bugs, you guys might be interested the in new MASSIVE Skyrim unofficial patch. http://forums.bethsoft.com/topic/1358353-beta-unofficial-skyrim-patch-thread-2/ The change list is so long, it will take a while to read. They are also taking requests apparently. Share this post Link to post Share on other sites More sharing options...
bp9801 Posted March 15, 2012 Posted March 15, 2012 In addition to that unofficial patch, Bethesda has released the 1.5 beta update. Fair amount of fixes.. NEW FEATURES New cinematic kill cameras for projectile weapons and spells New kill moves and animations for melee weapons Shadows on grass available (PC) Smithing skill increases now factor in the created item’s value Improved visual transition when going underwater Improved distance LOD transition for snowy landscapes BUG FIXES General crash fixes and memory optimizations Fixed issue with Deflect Arrows perk not calculating properly In “A Cornered Rat,” the death of certain NPCs no longer blocks progression Fixed issue where Farkas would not give Companion’s quests properly Fixed crash when loading saves that rely on data that is no longer being loaded Followers sneak properly when player is sneaking Fixed issue with weapon racks not working properly in Proudspire Manor Arrows and other projectiles that were stuck in objects in the world now clean up properly Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly Fixed issue where certain NPCs would fail to become Thieves Guild fences Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest Killing Viola before or after “Blood on the Ice” no longer blocks progression Fixed issue where Calixto would fail to die properly in “Blood on the Ice” In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly Fixed issue where letters and notes with random encounters would appear blank Fixed rare issue where dialogue and shouts would improperly play Lydia will now offer marriage option after player purchases Breezehome in Whiterun Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served Fixed rare issue with skills not increasing properly Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest Fixed issue with the ebony dagger having a weapon speed that was too slow Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress The third level of the Limbsplitter perk now properly improves all battle axes Fixed a rare issue where Sanguine Rose would not work properly In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions Share this post Link to post Share on other sites More sharing options...
XtremeDS Posted March 15, 2012 Posted March 15, 2012 Wasn't the first and second feature of this patch included in the gamejam made for Skyrim? Share this post Link to post Share on other sites More sharing options...
bp9801 Posted March 15, 2012 Posted March 15, 2012 Wasn't the first and second feature of this patch included in the gamejam made for Skyrim? Yep. Bethesda has added it in, so hopefully more from that Game Jam appear before long. Share this post Link to post Share on other sites More sharing options...
Speedway Posted March 16, 2012 Posted March 16, 2012 I am just now reading that a few didn't know Q (Favs)???? I am a level 58 Nord and I was mad when I found it at like level 16ish The favs menu is the S, can't believe I went that many levels before I discovered it! Share this post Link to post Share on other sites More sharing options...
Fogel Posted March 16, 2012 Posted March 16, 2012 Rename one problem solved Ya I was going to give that a try once I enchanted my weapons. Speaking of all of these bugs, you guys might be interested the in new MASSIVE Skyrim unofficial patch. http://forums.bethsoft.com/topic/1358353-beta-unofficial-skyrim-patch-thread-2/ The change list is so long, it will take a while to read. They are also taking requests apparently. I can't tell if that is a comment in the patch notes is about "missing favorite bugs" (i.e. why isn't my bug i care about most fixed) or if this patch will address the missing favorites bug I was describing. Wasn't the first and second feature of this patch included in the gamejam made for Skyrim? Good eye! Share this post Link to post Share on other sites More sharing options...
Stonerboy779 Posted March 31, 2012 Posted March 31, 2012 http://www.collegehumor.com/video/6747386/skyrim-hoarders Share this post Link to post Share on other sites More sharing options...
bp9801 Posted March 31, 2012 Posted March 31, 2012 http://www.collegehumor.com/video/6747386/skyrim-hoarders While I don't have quite that problem in Skyrim.. I did have to move some equipment to other containers in Breezehome for better organization. Share this post Link to post Share on other sites More sharing options...
Coors Posted March 31, 2012 Posted March 31, 2012 Thats what chests are for. I keep all my . in like 4 different chests...magic chests that never get filled up lol. Share this post Link to post Share on other sites More sharing options...
bp9801 Posted March 31, 2012 Posted March 31, 2012 Thats what chests are for. I keep all my . in like 4 different chests...magic chests that never get filled up lol. Before I had one chest for alchemical ingredients, another for food, and one for everything else. Now I have a chest for smithing materials and another for gear I've recently obtained. Still haven't sold much of anything.. although I suppose I should get rid of all those elvish weapons and armor. Share this post Link to post Share on other sites More sharing options...
greengiant912 Posted April 1, 2012 Posted April 1, 2012 Well I think I just "finished the game"... Kinda was getting to the point where I just wanted to wrap some of the major stuff I was working on up and end it lol... There is a lot more I can still do though... Many quest lines such as the Dark Brotherhood to finish. Is it just me or dose the end seem a little eh... No rewards, no real sense of closure... That could be by intention though for future DLC... Share this post Link to post Share on other sites More sharing options...
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