Andrewr05 Posted January 15, 2012 Posted January 15, 2012 That was corny but pretty cool. Share this post Link to post Share on other sites More sharing options...
_TheAlexO Posted January 17, 2012 Posted January 17, 2012 SO MANY MODS When is the Creation Kit (is that what its called?) coming out? Share this post Link to post Share on other sites More sharing options...
bp9801 Posted January 17, 2012 Posted January 17, 2012 SO MANY MODS When is the Creation Kit (is that what its called?) coming out? Supposed to be out some time this month. I'm just waiting on Bethesda to announce something for it. Share this post Link to post Share on other sites More sharing options...
_TheAlexO Posted January 19, 2012 Posted January 19, 2012 So who makes the best/funniest/ Skyrim Let's Play! ? I really love Let's Play's and I don't feel like actually playing it, I just want to watch other people play Share this post Link to post Share on other sites More sharing options...
bp9801 Posted January 20, 2012 Posted January 20, 2012 Good news everyone! Skyrim's Creation Kit is nearly ready and should be out by the end of January! Plus patch 1.4 will be released soon with a ton of bug and quest fixes. Current 1.4 Changelog (all platforms unless noted) NEW FEATURES Skyrim launcher support for Steam Workshop (PC) BUG FIXES General optimizations for memory and performance Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3) Improved compiler optimization settings (PC) Long term play optimizations for memory and performance (PS3) Memory optimizations related to scripting Fixed crashes related to pathing and AI Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” Fixed rare crash with loading saved games Fixed issue with accented characters not displaying properly at the end of a line Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian Fixed issue where dragon priest masks would not render correctly Fixed issue where quests would incorrectly progress after reloading a save Fixed issues with placing and removing books from bookshelves in the player’s home Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing. Fixed issue where the player house in Windhelm would not clean up properly Fixed crash related to giant attacks and absorb spells Fixed issue with ash piles not cleaning up properly Fixed occasional issue where overwriting an existing save would fail Fixed memory crash with container menu Fixed infinite loop with bookshelves Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions Fixed issue where transforming back to human from werewolf would occasionally not fail Bows and daggers will display properly when placed on weapon racks QUEST FIXES The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it “The White Phial” will now start properly if player already has a briar heart in their inventory Player can no longer get stuck in Misty Grove after completing “A Night to Remember” Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. Fixed rare issue where “Dampened Spirits” would not start properly Fixed issue where player would be unable to become Thane of Riften if they purchased a home first Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine” Fixed numerous issues with “Blood on the Ice” not triggering properly In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. Share this post Link to post Share on other sites More sharing options...
Andrewr05 Posted January 20, 2012 Posted January 20, 2012 Good news everyone! Skyrim's Creation Kit is nearly ready and should be out by the end of January! Share this post Link to post Share on other sites More sharing options...
Stonerboy779 Posted January 20, 2012 Posted January 20, 2012 (edited) Because there are times in life when one cannot experience enough hell...... This ones for you deathmineral http://www.youtube.com/watch?v=WCP9Jn2Q0cQ Edited January 20, 2012 by Stonerboy779 Share this post Link to post Share on other sites More sharing options...
_TheAlexO Posted January 20, 2012 Posted January 20, 2012 Because there are times in life when one cannot experience enough hell...... This ones for you deathmineral http://m.youtube.com/#/profile?desktop_uri=%2Fuser%2FXtremeScope&help=False&channel_id=0&livestreaming_tutorial=False&ytsession=%7B%7D&start=0&user=XtremeScope&tab=&autoplay=True&gl=AU mobile youtube link doesnt work right (for me at least). but I assume is what you're trying to link? freaking my little pony Share this post Link to post Share on other sites More sharing options...
Stonerboy779 Posted January 20, 2012 Posted January 20, 2012 mobile youtube link doesnt work right (for me at least). but I assume is what you're trying to link? freaking my little pony That's the one I will fix the link I posted from my phone. Share this post Link to post Share on other sites More sharing options...
Fogel Posted January 23, 2012 Posted January 23, 2012 So people are playing this game as a pacifist, that is crazy! ...I kind of want to try it Sure all of you already figured this out, but I found a stupid easy way to level up Sneak. (read cheap) Normally it seems like you can only skill up on 1 person/creature at a time. But I found this dungeon, which I later decided to rollback so I can plunder it later for better loot, and I snuck up on this necro with his back turned. Fire an arrow, get a sneak bonus, sneak back into the hallway so he can't see me. Here is the part that makes it easy - wait till he goes back to his spot (get another level up to sneak). So you get a bonus for the sneak attack and then you get a bonus to sneak for becomming Hidden again. So i plunk him in the back of the head again and listen to him ask "Anyone there?" while getting another level up. OH ya you get where this is going, just keep tormenting the same person over and over and rack up the mad sneak points. Also I found this mill, snuck in and some girl gave me grief for breaking into her pad - which I understand, but I read on the internet she's a vampire and lures unspecting travelers into bed! So she's no innocent! Well she didn't ask me into bed and instead attacked me, so I bashed her with a shield and told her to get back to work. The shield bash doesn't seem to do much damage but man was it fun to bish bash a bish. Share this post Link to post Share on other sites More sharing options...
Coors Posted January 24, 2012 Posted January 24, 2012 Sure all of you already figured this out, but I found a stupid easy way to level up Sneak. Theres also the autorun-while-sneaking-into-a-wall-behind-a-town-guard-and-go-AFK method too. Share this post Link to post Share on other sites More sharing options...
Stonerboy779 Posted January 31, 2012 Posted January 31, 2012 http://online.wsj.com/article/SB10001424052970203806504577181320148513432.html?mod=WSJ_hpp_editorsPicks_1 Share this post Link to post Share on other sites More sharing options...
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