tkrow21 Posted October 25, 2009 Posted October 25, 2009 So I tried reading up on what tessellation was (because of this benchmark, which uses it) on Wikipedia and found this: In the subject of computer graphics, tessellation techniques are often used to manage datasets of polygons and divide them into suitable structures for rendering. Normally, at least for real-time rendering, the data is tessellated into triangles, which is sometimes referred to as triangulation. In computer-aided design, arbitrary 3D shapes are often too complicated to analyze directly. So they are divided (tessellated) into a mesh of small, easy-to-analyze pieces Quote Share this post Link to post Share on other sites More sharing options...
Krieg1337 Posted October 25, 2009 Posted October 25, 2009 I asked this question in the other thread, I was just told to go watch a video, thanks a lot for the help <_< Seriously though what does it actually do? Quote Share this post Link to post Share on other sites More sharing options...
ClayMeow Posted October 25, 2009 Posted October 25, 2009 Third paragraph and picture may explain it better: http://www.gamespot.com/features/6237831/index.html Quote Share this post Link to post Share on other sites More sharing options...
dr_bowtie Posted October 25, 2009 Posted October 25, 2009 honestly doesnt that sound like an injury a stripper would get from too much pole dancing? or maybe a young man from too much toss'n off...? man this is going to be a long day...a long day indeed... on serious note I saw the vids and I think this is a good improvement from what i saw of the benchmark..the grass made the most noticeable improvement to me...? any one else notice that... Quote Share this post Link to post Share on other sites More sharing options...
tkrow21 Posted October 25, 2009 Posted October 25, 2009 Third paragraph and picture may explain it better:http://www.gamespot.com/features/6237831/index.html Thanks. Quote Share this post Link to post Share on other sites More sharing options...
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