ZACKYO Posted May 3, 2008 Hello just look what has happen in the last 10yrs. These are the system requirements for Quake2 (1997 it came out) Quake II System Requirements - Windows® 95 or NT 4.0 with 100% compatible computer system - Pentium® 90 MHz Processor (133 MHz recommended) Memory: - Win 95 - 16 MB RAM Required (24 MB recommended) - Win NT 4.0 - 24 MB RAM Required - 100% Sound Blaster-compatible sound card - Joystick and mouse-supported (3-button mouse recommended) - Supports network and internet play via TCP/IP - Minimum Install Additional Requirements (Play from CD-ROM) - Quad-Speed CD-ROM drive (600k/sec. sustained transfer rate) - Hard Disk drive with at least 25 MB of uncompressed space available - Normal Install Additional Requirements (Play from Hard Disk) GLQuake II Additional Requirements - 24 MB RAM for all operating systems - GLQuake II supports some OpenGL 3D accelerator cards Quote Share this post Link to post Share on other sites
Repr Posted May 3, 2008 i can run it, wonder how much detail i can use Quote Share this post Link to post Share on other sites
ebdoradz Posted May 3, 2008 anyone already tried the 1st UT that came out on a A64 system? i remember a couple yeas (maybe 4 years) ago, my friend who just bought a new A64 Ferrari laptop and I decide to go to a little LAN party at our college. when we got there, they were playing the 1st UT, (1999 i think) and we jump in the fun, at that time i had a XP2600+, with a sucky 9600SE. i was abble to play that game like a charm but my friend with his A64 laptop was playing twice fasat has us, then the game would "pausE" on his laptop. we found that think realy bizarre, its like if the game was "running" in 64bit on a 32 bit OS,.......to slow down the CPU he played in software mode to let the CPU make the graphics ...... it was doing that only on his laptop which was the only A64 system in the room. a few month later i bought my A64 3000+ system and we tried it, same thing happen on our both system ... all other system base on non A64 cpu were running the game fine Quote Share this post Link to post Share on other sites
wevsspot Posted May 3, 2008 i can run it, wonder how much detail i can use LMAO Quote Share this post Link to post Share on other sites
slick2500 Posted May 3, 2008 Wow I remember playing that game on the first pc I ever built. Intel Pentium MMX 200Mhz 16MB EDO SD Ram 2MB pci video card Sound Blaster 16 sitting in an ISA slot 400MB hard drive I dont remember how fast the cd rom was tho. I still have that game and many others from the mid to late 90's. Quote Share this post Link to post Share on other sites
suedenim Posted May 3, 2008 Pentium® 90 MHz Processor (133 MHz recommended) A processor speed that now seems like a pretty poor CPU overclock. How quickly things change. Anyone got the specs for the very 1st Quake? Quote Share this post Link to post Share on other sites
slick2500 Posted May 4, 2008 Yup MS DOS 5.0 or better Pentium Processor 8 MB Ram, 16 MB recommended Hard disk drive with 80 MB of uncompressed space available VGA and SVGA graphics support Supports Sound Blaster and 100% compatibles Joystick and mouse supported (3-button mouse recommended) Supports modem, network, and internet play CD-Rom Drive Quote Share this post Link to post Share on other sites
suedenim Posted May 4, 2008 Now messing around with ini files to get the sound card working - that's something I'm glad is only a memory. Quote Share this post Link to post Share on other sites
paulktreg Posted May 4, 2008 Think I'm probably going back even futher but my first PC build was with a 486DX66 processor, DOS and Windows 3.1. Those were the days! Quote Share this post Link to post Share on other sites
AnUnknownSource Posted May 4, 2008 My first 2 were an Amiga 500 and a Commodore 64 Quote Share this post Link to post Share on other sites
ZACKYO Posted May 4, 2008 Hi now i can play Doom 1 on my mobile.(TYTN II) so i guess some things do get better as time go`s on.... Quote Share this post Link to post Share on other sites