Jump to content

Looking for Pro Advice Visual Basic.Net


PC1X1
 Share

Recommended Posts

Well I started on a new project, and since I know Qbasic very well, though might as well pick up Basic, I do C++ but only CMD goodness. I need help, I decided to work on a pc fighting engine, those that played with Mugen, or KoF91, will know what I am talking about. Anyhow I need some help, on the drawing aspects of vb.net, wondering if anyone is willing to help me get started.

 

I need to make a program, that can scroll sidesways, whereas 70% of the screen is always visible, the other 30% is scrollable.

3 Background images, background, middleground, foreground and transperacy layers. And that can run animated bitmaps.

 

Thats it for the begining. If anyone can help or has worked on something simular let me know, I am open to learn anything if your a willing teacher. I thought maybe even going to assembly ;), since thats what the original street fighter is written on. Later.

Share this post


Link to post
Share on other sites

Well I started on a new project, and since I know Qbasic very well, though might as well pick up Basic, I do C++ but only CMD goodness. I need help, I decided to work on a pc fighting engine, those that played with Mugen, or KoF91, will know what I am talking about. Anyhow I need some help, on the drawing aspects of vb.net, wondering if anyone is willing to help me get started.

 

I need to make a program, that can scroll sidesways, whereas 70% of the screen is always visible, the other 30% is scrollable.

3 Background images, background, middleground, foreground and transperacy layers. And that can run animated bitmaps.

 

Well, I don't know much about drawing aspects of VB - the best I can recomend is you look into System.Drawing namespace and play with the goodies inside. It should be enough for a simple scroling 2D game. This just might be the least painfull way :)

 

Maybe you should look into DirectX (even if it is used from managed VB, you could even use C++ with a little effort). There is practicaly no 2D in DX9 but you can get the same efects rather easy. If you have some free time and good programming skils go for it.

 

Unfortunatly there are also no examples for 2D comming with the DX9 SDK. There is a good chance that older versions (DX7) that support DirectDraw have some ready made examples.

 

Thats it for the begining. If anyone can help or has worked on something simular let me know, I am open to learn anything if your a willing teacher. I thought maybe even going to assembly ;), since thats what the original street fighter is written on. Later.

 

Forger about assembler - unless you're a masochistic kind of guy...

 

This might not be the right board to ask thik kind of question. Try

http://www.codeproject.com/ forums - for general programming and VB

and

http://www.gamedev.net/ - for game programming and DX/OpenGL/...

 

Take a good look into http://www.gamedev.net/ - you just might find all you need there - just be carefull about outdated info...

 

For something in development look into http://sourceforge.net/softwaremap/trove_l...php?form_cat=80 - 773 open source side scrolling arcage game...

 

 

Good luck...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...