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NVIDIA Shares Some More Information on DLSS and RTX

Today, 09:43 AM

Some of you may have noticed that recently Metro Exodus released with support for NVIDIA's RTX and DLSS technologies. Battlefield V has had RTX support to improve reflections for months now, but also received an update to add DLSS support too. With these two technologies again sparking interest with these releases, NVIDIA has put out a couple items to provide more information about the technologies and these implementations. Just in case any of you have forgotten, both technologies require a Turing-based GPU, which would be the GeForce RTX series (RTX 2060, RTX 2070, RTX 2080, and RTX 2080 Ti).

Starting first with the DLSS FAQ, it is explained that this technology, Deep Learning Super Sampling, applies a form of machine learning to improve performance at higher resolutions. The way it works requires a supercomputer to analyze a frame from a game that contains aliasing and the same frame rendered using super-sampling or accumulation rendering to achieve something closer to the 'true' image. Through this analysis the DLSS neural network is trained, so with the training information provided to the Turing GPU it is able to use the training to address aliasing but also to generate additional pixels. This generation is leveraged by DLSS to allow the GPU to internally render the game at a lower resolution and then upscale it to a higher output resolution, with that lower internal resolution enabling higher frame rates. DLSS will have different results for different games, as each game has its own visual characteristics, and because DLSS also takes a fixed amount of time to be performed, it is not always available, depending on your frame rate and resolution. If your frame rate would be high already at a given resolution, DLSS will not be enabled as an option. The FAQ also points out that NVIDIA is continuing to work on improving techniques, so DLSS can improve over time.

In the blog post you can see some comparisons in Metro Exodus between having the ray traced global illumination accelerated by RTX enabled and disabled. As ray tracing is a better simulation of the behavior of light than rasterization in, the ray tracing should present a more accurate recreation of the scenes in the game.

Source: NVIDIA [1] (DLSS FAQ) and [2] (RTX Blog Post)

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DiRT Rally 2.0 Receives Launch Trailer Ahead of February 26 Release

Yesterday, 12:06 PM

Next week DiRT Rally 2.0 will be released on PC, Xbox One, and PlayStation 4, so today the game's launch trailer has gone out, as has some information on what players can expect in the game's first season. Season 1 starts on March 12 and here is what we can expect for the weeks that follow:

  • Week 1: ŠKODA Fabia Rally, Citroën C4 Rally
  • Week 3: Monte Carlo Rally, Special Livery
  • Week 5: BMW M1 Procar Rally, Opel Manta 400, Special Livery
  • Week 7: Sweden Rally
  • Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery
  • Week 11: Germany Rally

Those who get the Deluxe Edition of the game will receive this content. Additionally the Deluxe Edition can get you early access to the game, starting this Friday, February 22. Season 2 will contain a similar amount of content and features as Season 1, but have its own season pass.

DiRT Rally 2.0 is the official game of the FIA World Rallycross Championship and aims to challenge players like its predecessor, DiRT Rally did. With its weather conditions, improved handling, stage degradation, and tire choice options to consider, you can expect the toughest challenge in the DiRT franchise.


Source: Codemasters

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Offworld Trading Company Getting Free Multiplayer Client and New DLC February 28

Yesterday, 11:49 AM

In a little more than one week, more people will get to try their hands at dominating the Martian economy in Offworld Trading Company. Come February 28, Stardock and Mohawk Games will be releasing a new multiplayer client for the game that puts an interesting twist on real-time strategy, and this client will be free for everyone. In the game by Soren Johnson, who previously was Civilization IV's lead designer, players compete to build a successful corporation on Mars, where everyone is fighting not only for profit but for the resources needed to survive.

Also releasing that day is the Market Corrections DLC that adds three single-player narrative campaigns that will explain why there was a move to colonize Mars, from the point of view of those trying to survive on the red planet. The campaigns follow Reni-6, Ilana Kamat, and Frank Dawson, three different CEOs. This DLC also includes 12 new maps and will cost $3.99 on Steam.

Source: Stardock

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EKWB Releases Waterblocks for ASUS ROG Strix RTX Series Graphics Cards

18 February 2019 - 09:06 AM

One of the advantages to purchasing a graphics card from an add-in board partner is it may have a different design to the PCB for better performance and overclocking than the reference, but this can also mean you need a new water block, if you want to add it to a custom liquid cooling setup. EK Water Blocks has announced new blocks specifically for the ASUS ROG Strix versions of the NVIDIA GeForce RTX 2070, RTX 2080, and RTX 2080 Ti.

Each card has its own specially designed block, and all of these blocks will cool the GPU, VRAM, and VRMs to keep temperatures down and performance stable. The blocks themselves are made of machined nickel-plated copper and machined acrylic, with EPDM O-rings to seal the fluid in, and brass standoffs already installed. Like so many products these days, there are RGB LEDs present so you can light these blocks up as you wish. Two of the light sources are in the terminal cover and then another two LED strips are present, one at each end. These 12 V RGB LEDS are compatible with 4-pin 12 V RGB LED headers on many motherboards and will work with the RGB sync technologies of the major motherboard manufacturers.

The water blocks each cost $174.99 and if you want a back plate, for aesthetic purposes or the passive cooling they can offer, they are available for $43.99 or $53.99. The difference in price aligns with if they are anodized black aluminum ($43.99) or nickel-plated aluminum ($53.99).

Source: EK Water Blocks

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MX vs ATV All Out Anniversary Edition Announced

18 February 2019 - 08:48 AM

To celebrate the first anniversary of MX vs ATV All Out, Rainbow Studios and THQ Nordic have announced a new Anniversary Edition of the game. This edition will include DLC track packs Ricky Carmichael Farm – GOAT, Hometown MX Nationals, and Slash's Snakepit!, which adds some 14 additional tracks. Also, all of the gear, Supercross, private compound, and open environments of the base game will be included.

MX vs ATV All Out Anniversary Edition will release on March 12 for $29.99.

Source: THQ Nordic

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