So I recently did a major review/comparison of the 5 major local recording programs, and while the video contains the FPS monitor of the games themselves, along with the videos, it doesn't actually track the performance of the recorded file: As in some games I was PLAYING at 60 FPS but the recording would be significantly less due to fluctuations. Seeing as I put a lot of time into that video, I'd like to go back and see if I can add counters for the recorded files as well. Short of watching them with an FPS counter and recording that, is there any way to benchmark a video file and track how many frames it is displaying per second in realtime? If there is, I can easily turn that into a video overlay and edit it in there.
For help understanding what I mean, here's the video. Notice in the segment with the gameplay recordings (around 3:14), I have the framerate monitors enlarged up top. Those are the playing framerates, and obviously differ greatly from some of the videos at bottom (ahem, dxtory recording was about 1/4 the gameplay FPS). I want to throw in a second monitor with the file FPS as well:
Edited by TheyCallMeGunny, 25 August 2015 - 07:39 PM.