April 2 Newsletter
#1
Posted 01 April 2012 - 05:43 PM
Intel Core 2 Quad Q9550 2.83GHz / ASUS P5Q Deluxe / Patriot Extreme Performance 2GB PC2-9600 DDR2-1200MHz / 2x Seagate ST3160827AS 160GB RAID 1 / Seagate ST31000340AS 1TB
Corsair TX750W / Sapphire HD 5870 1GB GDDR5 / SilverStone TJ05 / Scythe Zipang 140mm CPU Cooler / ASUS VH202T-P 20" widescreen monitor (x2) / XP Pro SP 3
"however, i cannot claim to be such a fish as i am not a fish at all..." - hardnrg,Jul 4 2005, 02:49 PM

#2
Posted 01 April 2012 - 10:43 PM
I think it's wrong to take that as fact. I'd bet that most of the money customers receive from selling games back goes directly into buying new games.
#3
Posted 01 April 2012 - 11:02 PM
The fact that publishers see no money from used games...
I think it's wrong to take that as fact. I'd bet that most of the money customers receive from selling games back goes directly into buying new games.
Or it could go into buying more used games.
AMD Phenom II X6 1075T @ 3.6GHz - ASUS M4A88TD-V EVO - EVGA GTX 580 1.5GB
G.Skill 8GB DDR3-1600 - OCZ Agility 4 128GB SSD - Seagate 500GB + 750GB - WD 1TB - Cooler Master SPH 1050W
ASUS Xonar Xense + Sennheiser PC-350 Xense Edition + Sennheiser HD-280 Pro + HD-555 - Thermolab BARAM 2010 - Cooler Master HAF XM
Follow OCC on 
#4
Posted 01 April 2012 - 11:28 PM
Or maybe it goes into more new games which are then sold off used hwich means one game is really used by two people and depending on when it is sold and bought it could mean that both of the parties pay effectively half rrp which imo is what the rrp should be in the first place.Or it could go into buying more used games.
Seriously look at the kickstarter projects the amount of money being generated is insane and it is being done on volume not mark ups. Come the end of the day I think companies should have enough faith in their product to seriously cut down on rrp (especially if everything is moving to digital format available for download (the time of extras and manuals, maps ect that came with the se are long gone) and just rely on the increased volume of sales when a new game represents a far smaller amount of money not something costing $50-60USD or $90-100AUD if you are unlucky like me.....

Man these spammers are geniuses...put (NO SPAM) in the thread title to hide the spam. It's brilliant. Hopefully this doesn't catch on...what if rapists wear signs that say (NOT A RAPIST)? They will be raping everybody! D:
#5
Posted 01 April 2012 - 11:45 PM
Or maybe it goes into more new games which are then sold off used hwich means one game is really used by two people and depending on when it is sold and bought it could mean that both of the parties pay effectively half rrp which imo is what the rrp should be in the first place.
Seriously look at the kickstarter projects the amount of money being generated is insane and it is being done on volume not mark ups. Come the end of the day I think companies should have enough faith in their product to seriously cut down on rrp (especially if everything is moving to digital format available for download (the time of extras and manuals, maps ect that came with the se are long gone) and just rely on the increased volume of sales when a new game represents a far smaller amount of money not something costing $50-60USD or $90-100AUD if you are unlucky like me.....
The sale of a used game has all the proceeds going directly to the store. Be it $5 or $55, the store selling the used game sees everything. The company that made the game sees nothing from a used game sale, as in, when someone walks into GameStop (or a local equivalent) and purchases a used game, GameStop gets that money directly.
Assuming what someone does with the paltry amount they receive from selling a game back to the store is of no use. The money could go to a new game, a used game, or (if they opt for cash) to buy something else entirely.
AMD Phenom II X6 1075T @ 3.6GHz - ASUS M4A88TD-V EVO - EVGA GTX 580 1.5GB
G.Skill 8GB DDR3-1600 - OCZ Agility 4 128GB SSD - Seagate 500GB + 750GB - WD 1TB - Cooler Master SPH 1050W
ASUS Xonar Xense + Sennheiser PC-350 Xense Edition + Sennheiser HD-280 Pro + HD-555 - Thermolab BARAM 2010 - Cooler Master HAF XM
Follow OCC on 
#6
Posted 03 April 2012 - 12:13 AM
1) we can bloody stop hearing publishers talk about used killing the industry or used games are worse than piracy every few weeks.
2) We wont have to hear devs / publishers trying to justify hiding content behind an online pass for single player games (im looking at you arkham city and Kingdoms of amalur)
3) Most importantly: when revenues fall and they've got their mandatory always-on internet so no-one is pirating on consoles, and no-one is buying used. they have no-one else to point the finger at. there will be no more excuses for them to hide behind. I believe the saying goes "They will have made their bed and now they will have to sleep in it". And you know what, killing the used market may very well cause the industry to crash. We may lose some devs / publishers out of it. But IMO its the crash the industry needs to have. Publishers need to update their business models and need to make more sustainable business decisions rather than milking genres and franchises to death in the hope of short term profits i.e. madden, guitar hero, tony hawk's etc.
Now there are those who will disagree with my opinion. that's fine, they're entitled to. From where i sit, the lack used game market isn't an issue for me. 90% of my gaming is done on PC (no used market there). I also game rarely on my PS3, and all my ps3 games except 1 or 2 were purchased new.
Intel Q6600 @3.0Ghz w OCZ Vendetta II / Asus P5Q / 4GB OCZ Platinum DDR2 800 MHZ
Galaxy GTX 570 / Antec 1200 / Corsair HX620W / Vista 64-bit
#7
Posted 03 April 2012 - 12:40 AM
PC master race, ftwNow there are those who will disagree with my opinion. that's fine, they're entitled to. From where i sit, the lack used game market isn't an issue for me. 90% of my gaming is done on PC (no used market there). I also game rarely on my PS3, and all my ps3 games except 1 or 2 were purchased new.
#8
Posted 03 April 2012 - 01:37 AM
And you know what, killing the used market may very well cause the industry to crash. We may lose some devs / publishers out of it. But IMO its the crash the industry needs to have. Publishers need to update their business models and need to make more sustainable business decisions rather than milking genres and franchises to death in the hope of short term profits i.e. madden, guitar hero, tony hawk's etc.
So we have the crash of 1977 that wiped out all the Pong clones, then the North American crash of 1983 that bankrupted several companies, and then the used game crash of 2014 or 2015 (or whenever)? I can see that happening, oddly.
AMD Phenom II X6 1075T @ 3.6GHz - ASUS M4A88TD-V EVO - EVGA GTX 580 1.5GB
G.Skill 8GB DDR3-1600 - OCZ Agility 4 128GB SSD - Seagate 500GB + 750GB - WD 1TB - Cooler Master SPH 1050W
ASUS Xonar Xense + Sennheiser PC-350 Xense Edition + Sennheiser HD-280 Pro + HD-555 - Thermolab BARAM 2010 - Cooler Master HAF XM
Follow OCC on 
#9
Posted 03 April 2012 - 03:22 AM
I mean this can work for the gamers as better too. The current system right now is to produce a quick game with lots of eye candy and little content. The gamers rush out and buy it and then when done flip it as used and go to the next piece of fluff. If the used game market is dried up then the game flipping ends which means if a game does not have substance to it, some meat, then it will not get bought, developers will have to spend less time on fluff and more time on depth because impulse buying of new games will fall off.
Get your GEEK on ever week with Computer Ed Radio
http://computeredradio.com http://facebook.com/computered
#10
Posted 03 April 2012 - 06:24 AM
If the customer sells the game back and does not recieve cash, the store is still earning money on the workable cash they own while the store credit does nothing for the customer, where the store wins again, this is also why it is so hard to maintain a zero balance on virtual stores such as xbox, the companies don't mind holding millions of dollars and gaining a little interest for free.
I don't agree with the methods the gaming industry is taking to rein in used games. I think removing used games from consoles will be a Pyrrhic victory for the gaming industry. I don't know what else they should do though, what the retail stores are doing isn't right either, just because it is legal doesn't make it right. I buy new because I like knowing I'm supporting the company that made the game and hope to see more from them. Saving $8 dollars isn't worth supporting a stupid retail chain and crapping on the industry so I can eat one more # at a fast food chain on the way home.














