======================================== Your Guide to Getting the Maximum from ==========================================
================================================== UPDATED! (16/02/2011) =================================================
I wanted to share my accumulated Knowledge here, so This Topic is Dedicated to helping you get the best graphics/gameplay quality out of Crysis, by using a combination of files and Tweaks. I will provide links to any resources, i will also try and keep my eyes peeled for notable advancements to update the thread.
As you may already know, the CryEngine 2 is Extremely Customizable. By using a 'Custom Config' you can tailor the game to suit the performance range of your computer, but since the games been out for a while now, and many of you have uber computers, im going to focus on trying to get the best quality without compromise, so you can stress those Xfire 5970's or whatever beast your rocking under the hood :thumbs-up:
High Quality Textures:
Yeah, i know your probably thinking 'Wait this is Crysis..?' but i found a lot of textures lacking when you got up close. I noticed this most on Rocks and the floor, while crawling though brushes with a silenced SCAR. This first pack is Made by Rygel and should help to alleviate some of it. Here's Some Comparison Screenshots i managed to find:Download:
http://www.fileplanet.com/194825/190000/fileinfo/Crysis---Rygel-High-Texture-Mod
To install, simply extract and place the .pak files into ...\Electronic Arts\Crytec\Crysis\Game
Please ensure to Delete the Nano Suit Retexture (zzNanoSuit.pak) as there is a Bug with it, and there is an excellent Replacement coming up.
Recently Silent from Crymod released his new High Resolution Foliage Mod. This mod is simply superb at dealing with... well Foliage texturing (duh!) and it really makes a big difference throughout the game world. Also we have possibly The Most Sexy Nano Suit Retexture to date. Created by Lamarr at Crymod:
....................Download: ....................................................................................... Download
http://www.megaupload.com/?d=EUMJUUYB ..................................... http://www.megaupload.com/?d=D9J6239J
Same installation Path as before - ...\Electronic Arts\Crytec\Crysis\Game (all .pak files go here unless stated otherwise) IMPORTANT NOTE: you can use a simple "load order" trick, which is to remove the "zz" preceding the file name to counter any conflicts what may arise to a limited extent. As it stands you need to rename Rygels pack (zzTexturesupdatepart1&2.pak) to remove the "zz", this should let us use both packs together for best results.
(If you feel comfortable messing around with things, use WinRAR to open the .pak file and delete the "Bushes" and "Trees" folders, along with any other conflicts from the archive. The idea is to delete files what you already have in Silents High Resolution Foliage Pack, so it helps to have both archives open to play a little spot the difference. It wont take too long and will ensure there are no conflicts. It will also help you to have a better understanding of how to mix and match things in a modular fashion should you spot something you really like to use for example.) Just make sure to make a backup copy of the pack your editing incase you delete something wrong by accident and have to download all over again
Other Texture mods i Recommend:
= Animated Assault Scope: http://www.megaupload.com/?d=H9P15YZO
= Sniper Rifle Texture: http://www.megaupload.com/?d=SUKVDGYG
= SCAR Rifle Texture: http://www.megaupload.com/?d=3PSBNCV1
Congratulations, You now have High res Textures for Crysis, and your RAM/VRAM usage has Significantly increased, but this is just the start!
Custom Config and ToD:
Now you need a Custom Config, and a ToD mod (Time of day) The config will take you beyond 'enthusiast' settings and the ToD mod will Enhance the Lighting of Crysis to something much more realistic, you will be shocked at how much of a difference it makes. Crysis WARHEAD Doesn't have nearly as much potential for graphical splendor as the original games does as ToD moding has been locked out.This is YodaStar's work:
http://www.crymod.com/filebase_redirect.php?fid=480&ftype=extlink
== Installing the Custom Config:
1- Extract the rar file on your Desktop for now.
2- Open the Ultra high config folder
3- Cut and paste autoexec.cfg to the game's main directory (...\Electronic Arts\Crytek\Crysis)
There's alot of tweaking to do with this config file, but its a good base config to work with, and ill cover the tweaking a little later, for now though you have a functional ultra high quality config along with the HD textures.
== Installing the ToD mod:
IMPORTANT NOTE: Ran into some problems while Testing a new TOD in later levels, some issues with it need to be Resolved (16/02/2011) Feel Free to use this version Until I Update the post with the New (much improved and simpler to install) one.
*** VERY IMPORTANT!!! First make backup of your 'levels' folder (...\Electronic Arts\Crytek\Crysis\Game\Levels) and put it in a safe place. ***
You will also need to temporarily Remove the High Res Packs you just installed from {...\Electronic Arts\Crytek\Crysis\Game} so place them with your backup of the 'Levels' folder for now.
You will need the Crysis Sandbox 2 Editor, which you'll find on your game disk (explore the disk, its right in the 'sandbox2' folder)
Once its installed open up the editor - it can be found in Crysis\Bin32\Editor.exe or Crysis\Bin64\Editor.exe - Okay ill try and put this into simple steps to follow:
1- To open a map: File --> Open --> Browse to Crytek\Crysis\Game\Levels and open the first one (ascension)
2- select ascension.cry and click open, Wait for the map to load up. (may seem like its frozen but just give it time)
(ignore those errors which come up, unless you get loads of popups saying something about a layer texture format.. in that case make sure you have all the high res textures removed from the crysis\game folder)
3- To install a ToD: TERRAIN --> 'TIME OF DAY' --> 'IMPORT FROM FILE' --> Choose appropiate TOD (from the 'TOD's for singleplayer levels' folder) with same name as opened map. (make sure not to mix up the tod your installing, thats why you should have a backup!)
4- To save and export to map: FILE --> SAVE and when saving is done do this: FILE --> 'EXPORT TO ENGINE' (ignore any errors that might pop up)
5- Repeat this for each map and remember to import the right TOD for the right map!
6- Once thats done, you can quit the Editor and put your custom Texture packs back
Congratulations! You should now have a Custom ToD for each Singleplayer map. (give yourself a pat on the back )
**NOTE** you will have to start your missions from the beginning (so no choosing a random save in a particular level, just restart the whole level basically.)
== Moving on..
Shader Modifications by Xzero!
Global Ambient Lighting/POM AF:This shader tweak is GOLDEN! Previously you were not able to use PoM (parallax occlusion mapping) which makes textures 3d and also have Anisotropic filtering enabled at the same time, resulting in Blurred out floors. Now however, thanks to the genius of Xzero we can have fantastic 3d texturing AND have full x16 Anistopic filtering, meaning beautifully detailed floors like this:
Download:
http://crymod.com/attachment.php?attachmentid=73616
Post-Process AA:
This adds a custom AA Algorithm which has a nice effect of removing the sharp anti-aliasing in game.
Download:http://crymod.com/attachment.php?attachmentid=75862
IMPORTANT NOTE: You must remember that the Edge Anti Aliasing we are using in the config is Incompatible with the FSAA which you have in the games menu options. The 2 are different So Please remember to turn it off in game so that it can properly utilize the EdgeAA. It's considered to be a "cheap" alternative to the FSAA, however it actually works very nicely and with Xzero's modified AA Algorithm it actually looks AND performs better too!
SSAO Shader:
Screen Space Ambient Occlusion (SSAO) adds shadows under objects with relation to light, for that extra realism. Here is a comparison:
..........................Original: ....................................................... Xzero:
......................................................... Download:
..................................... http://crymod.com/at...achmentid=77200
= Lens Flare Shader - ETA=Soon
= Face Lighting Shader - ETA=Soon
The Installation path is the same as before. Just Drop Xzero's files into: ...\Electronic Arts\Crytec\Crysis\Game In addition to this however you Must Delete the "ShaderCache.pak" file whats in there. Also Delete the "Shaders" folder which is located in My Documents\My Games\Crysis. Once thats done and you restart the game, Load up a level (not a quicksave or checkpoint) and you will notice alot of things like textures missing. Dont worry though, its normal! This is because the game is re-compiling the shaders, so once thats done (may take a minute or 3) you should be able to play the game as normal. (There are 2 more shaders i am awaiting for from Xzero, so when they come out you will have to follow the above procedure again.)
Physics/Particle modifications by Xigmatek!
Xigmatek's Xtreme effects 2 (XFX2) Is FINALLY out! and its as every bit chaotically beautiful as us Crysis moders could have hoped for. If you want to oogle over big explosions, fantastic physics, particles.. whatever just install this, as Xigmatek's the master of physics mods for Crysis bar none in my opinion. HUGE fan of his previous work and you should be too (take a look through his youtube channel, some very creative and insane physics based weapon mods in there!)
Download:
http://www.mediafire.com/?b6m7ysompkp4ep4
See the Second Post Below for Tweaking the Config file!
Edited by SenitaL, 08 October 2011 - 04:43 PM.















