graylion Posted February 3, 2013 Posted February 3, 2013 (edited) Hi folks I recently read this article on Tom's Hardware which shows that for multi screen layouts CPU performance, especially with AMD GPUs, CPU power still plays a significant r Edited February 3, 2013 by graylion Share this post Link to post Share on other sites More sharing options...
EuroFight Posted February 3, 2013 Posted February 3, 2013 You could probably add something like a 660Ti to allow the build to support PhysX. Thinking about this, in 5 or so years, this kind of build could be pretty much standard... Share this post Link to post Share on other sites More sharing options...
graylion Posted February 3, 2013 Posted February 3, 2013 I'm right out of slots and doesn't AMD by now have an equivalent to PhysX? And you think we'll go dual CPU on the desktop again? Share this post Link to post Share on other sites More sharing options...
EuroFight Posted February 3, 2013 Posted February 3, 2013 (edited) You could replace one 7970 with a 670/680 then :tongue: AMD does not have an equivalent to PhysX unfortunately, closest they get is parallel processing with OpenCL. That isn't generally used in games though. NVIDIA only have PhysX because they bought a company (Aeiga IIRC) that were developing that technology. I doubt it will be dual-CPU, but certainly 32 cores and upwards Edited February 3, 2013 by EuroFight Share this post Link to post Share on other sites More sharing options...
WarWeeny Posted February 4, 2013 Posted February 4, 2013 I doubt it will be dual-CPU, but certainly 32 cores and upwards you mad? most games dont even support 4 let alone 32 lol Share this post Link to post Share on other sites More sharing options...
WhenKittensATK Posted February 4, 2013 Posted February 4, 2013 What you should do is build 20 computers at ~$1,000 that can run 3x 1080p just fine. Then giveaway 19 of them. Share this post Link to post Share on other sites More sharing options...
graylion Posted February 4, 2013 Posted February 4, 2013 I doubt it will be dual-CPU, but certainly 32 cores and upwards you mad? most games dont even support 4 let alone 32 lol not yet. But the name of the game is adding cores, as we already see. We have pretty much reached the end of scale for individual cores, that is why we are seeing CPUs with increasingly more cores. Games developers will have to follow suit. Skyrim seems to support multi core pretty well for instance. Share this post Link to post Share on other sites More sharing options...
ir_cow Posted February 4, 2013 Posted February 4, 2013 (edited) I read dual CPUs is slower for gaming because both CPU can see the L3 cache causing some lag to happen. I think it was an anandtech article but it was very detailed. I just don't see anyone needing for tham a 6core intel for gaming. edit: You are wasting a few grand if you building that just for gaming. I hope you realize this. each Xeon E5-2687W cost as much to build me a GTX 690 gaming rig lol. Edited February 4, 2013 by hornybluecow Share this post Link to post Share on other sites More sharing options...
EuroFight Posted February 4, 2013 Posted February 4, 2013 you mad? most games dont even support 4 let alone 32 lol not yet. But the name of the game is adding cores, as we already see. We have pretty much reached the end of scale for individual cores, that is why we are seeing CPUs with increasingly more cores. Games developers will have to follow suit. Skyrim seems to support multi core pretty well for instance.+1My thoughts exactly, as games and software becomes more complex, developers will begin to use multiple cores more, for example, instead pig just shoving all the load onto two or four cores, let one manage terrain, another manage physics etc. Not only this but software too. Share this post Link to post Share on other sites More sharing options...
ir_cow Posted February 4, 2013 Posted February 4, 2013 My thoughts exactly, as games and software becomes more complex, developers will begin to use multiple cores more, for example, instead pig just shoving all the load onto two or four cores, let one manage terrain, another manage physics etc. Not only this but software too. yeah in 3-5 years more than 4 cores will be fully used but by than this rig won't really fastest anymore Share this post Link to post Share on other sites More sharing options...
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